

And with our Glitch mechanic reshaping the map as you fight, no two matches of Histera play out the same! With a diverse weapon pool to dive into and completely free to play, you'll have to shoot straight, move fast and adapt on the fly to gain a positional advantage and dominate your opponents. Would you rather play Territory Control? Maybe go wild in Free-for-all! Whether using a controller or keyboard you'll have to shoot straight, move fast and adapt to gain a positional advantage to get the win. Play together with your friends to defy the enemy! Try to kill as many people as possible from the opposite team in Team Deathmatch or steal the flag from your opponents in Capture the Flag. Get in close for a one hit kill with a throwing spear, skirmish at mid range with SMGs or a bow and arrow or keep your distance and gun down opponents with futuristic assault and sniper rifles. Battle through terrain from the steaming prehistoric jungles of the Pliocene Plateau, to the red brick ruins of war torn 20th century Novgorod, to gleaming skyscrapers of the futuristic metropolis of Montorro City.Īs the Glitch pulls in different terrain from the past and future, era specific weapon pickups spawn in too. Keep your eyes open in Histera’s arena, the Glitch randomly re-generates zones of the map from the past, present and future as you fight. We try to read all comments on social media and learn from the feedback that has been given by the players as this may infect our future decisions for Histera.” So for any feedback, questions, tips or cool inspiration feel free to speak up. To make sure the community is heard, we are very active online and we’ll keep being active throughout early access and beyond. We want to hear the good and the bad to make sure we will always be going in the right direction. “By constantly checking up on any type of feedback across all of our platforms we try to shape Histera into the game FPS-players really want. How are you planning on involving the Community in your development process? Will the game be priced differently during and after Early Access?
#HISTERA PFEFFERNEUSSE FULL#
“The game is going to be fully playable, including controller support, 4 different game modes and 3 full maps.” What is the current state of the Early Access version? We hope to add the functionalities listed down below on the road to full launch, although not particularly in this order: “We're working towards extra functionalities before full launch.
#HISTERA PFEFFERNEUSSE FULL VERSION#
How is the full version planned to differ from the Early Access version?
#HISTERA PFEFFERNEUSSE HOW TO#
“Histera will be in Early Acces for roughly half a year, in which we will improve the game further as we receive feedback from our players but also implement our own ideas on how to further improve the game.” Lastly, we're super excited to get your views on what we're trying to create here!”Īpproximately how long will this game be in Early Access? If we feel players have a particular preference for a new feature we’ll try to capture this element and implement it in more ways while also fixing and tweaking features that do not work properly.

We try to read all comments and learn from the feedback that has been given by the players as this may infect our future decisions. That’s why we’ve been very active on all our social media platforms and we’ll keep this up when early access has been launched. We'd love to get your input on how to improve Histera from Early Acces untill Full Release.

“Early acces is for us, as developers, a perfect way to connect with our players.
